Wednesday 6 May 2020

Session 17: "Quests, quests and yet more......" Or "No plan survives first...."

The group settled into a comfortable slot in the Stonehill Inn. Toblen and many of the regular customers cheered them on. Many drinks were bought and the party was in full swing when Sildar and Daran entered.

The townmaster even popped in to thank them and apologise for his hiring the Redbrands and their leader Glasstaff in the first place. Most people ignored him.

Sildar beckoned them over to a quiet area and offered them a place in the Order of the Gauntlet. Everyone agreed. Heimund, already an initiate, received the rank of Cheval along with the others. Sildar told them being a member opened up many opportunities, especially training at an undisclosed location in Neverwinter. Daran Edermath would be their contact in Phandalin should messages need to be passed to the Order or to the group from the Order.

The Daran and Sildar put forward some suggestions:

Quest: Old Owl Trouble. Daran has heard stories from prospectors in the hills northeast of Phandalin that someone is digging around in the ruins known as Old Owl Well. More disturbingly, several prospectors have reported being chased from the area by undead. He asks the characters to visit the ruins, a two-day march northeast of Phandalin, and find out who’s there and what they’re up to. Daran knows that the ruins are an old watchtower of an ancient magical empire known as Netheril, and he worries that dangerous magic might be dormant there.

Quest: The Banshee’s Bargain. Recently, Sister Garaele’s (Shrine of Luck) superiors asked her to undertake a delicate mission. They wanted her to persuade a banshee named Agatha to answer a question about a spellbook. Garaele sought out Agatha in her lair, but the creature did not appear for her. Garaele desires an intermediary to bring Agatha a suitable gift, a jeweled silver comb, and persuade the creature to tell what she knows about the location of a spellbook belonging to a legendary mage named Bowgentle. Sister Garaele believes that a character who flatters Agatha’s vanity might be able to trade the comb for an answer. She offers the quest to the characters and offers them three potions of healing as payment for their efforts.

Quest: Finding Cragmaw Castle. After resting at the Stonehill Inn, Sildar Hallwinter establishes himself at the townmaster’s hall. As an agent of the Order of the Gauntlet, his goal is to bring law and order to Phandalin. As such, he wants to find the lost mine of Wave Echo Cave and help the Rockseeker brothers put it back into production, believing that bringing prosperity to the region will help civilize the town.
Sildar also encouraged the group to keep up the pressure on the Cragmaw goblins. He offered the party a 500 gp reward if they could locate Cragmaw Castle and defeat or drive off the tribe’s chieftain. Sildar suggested the party might find the castle by searching the lands around the Triboar Trail for more raiding parties.

Quest: Finding Iarno. After questioning several locals, Sildar learned that Iarno Albrek, a fellow member of the Order of the Gauntlet, disappeared while exploring the area around Tresendar Manor about two months ago, shortly after arriving in Phandalin. Sildar asks the group to investigate the manor and the surrounding area to find and bring back Iarno—or what’s left of him, if something killed him. Sildar describes Iarno as “a short, dark-bearded human wizard in his thirties.”

During this last conversation, Fargrim pulled out the note acquired from the desk in Tresendar Manor. Sildar was saddened to read that it appeared his friend and ally was in fact in League with the enemy. Sildar informed the group that it was imperative to find Cragmaw Castle and find Gundrun Rockseeker. Droop, who had been close to the conversation jumped up and down and said he had been there. Heimund asked him where was that and Droop said the castle. After confirming that it was Cragmaw Castle Droop also told them he had been at the Hideout when Sildar and Gudrun had been captured. He had gone to the castle with the Dwarf, Sildar had remained behind (see session 1 and 2), once the Dwarf was delivered he had been brought to the manor by 3 Bugbears, the ones the group had killed. Droop thought the Castle was north or east of the hideout.

The next morning the group left Phandalin heading north. Reaching the junction with the Triboar Trail after a few hours. They headed eastward and after 3 or 4 more hours found a set of Goblin tracks heading north towards the Neverwinter Forest.



The journey to the Castle

Heimund then Gimli led the group lost and found the trail again and ended up near dark setting up camp. A fire was lit. When Hagnulf and Lionel were on watch they heard a noise but before they could react an Owlbear charged them out of the woods. Lionel was sorely injured, Hagnulf less so. Fargrim, alerted by the fighting stepped out of his tent and into the fight. The Owlbear crashed over the fire, dead.

Gathering themselves the next morning they encountered a hardened track running across their route. They decided to follow it to the right and saw what could only be a castle before them.


What the group see (Outside of the green are trees.)








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