24th Day of Snowmoot: Continued
Positions at the end of last session
The attack of the bugbears against Bandur was relentless but they were finding it hard getting through his swinging battleaxe. Killing a bugbear, Bandur stepped backwards so they could only come at him 1 by 1. Aerie crouched down behind him didn't realise the danger she was in yet again.
The priestess of the Water Cult cast her Ice Wall on the battlements forcing Zindra and Hagnulf down the steps towards the waiting enemy at the bottom. Garet jumped from the wall and was attacked by 3 enemy.
Bron and Fargrim had their own problems. Not knowing their line of retreat was now blocked by a wall of ice they pushed onwards. Fargrim opened a door and saw a largish human warrior ready to charge him. Bron stepping into the corridor found he was standing in a puddle of water seeping under the door opposite as 4 enemy charge round the corner.
Bandur still in a blind berserker fury and sensing someone behind him spun round and sunk his axe into Aerie. Garet dropped enemy after enemy with his monk fighting skills as Zindra, Grog and Hagnulf did the same.
Bron fighting an enemy and killing him suddenly found himself wrapped in water that took the shape of a large water serpent. Fargrim having struck his assailant was dismayed as the human form changed into some kind of hybrid Wereboar form. Blow after blow was struck and Fargrim came out on top but had to heal himself as he was sorely wounded.
Bron broke free of the constricting water serpent and retreated back into the room he had stepped out of a moment before.
Grog free of attacking enemy moved forward and launched spells at the bugbears now attacking Bandur from behind. Garet used his abilities to run as fast as he could and launch himself into a jumping leap onto the battlements they had entered the Keep by. Bandur turned round to face the bugbears and killed another one as Aerie too flight and used her spell abilities to damage another. Hagnulf took off at a run to support Grog then reversed direction to run towards where he assumed the entrance to the main keep building was.
Bron was keeping the water serpent at bay hoping his slashing sword attacks were doing damage. Fargrim was now attacked by the 3 enemy in the corridor and dropped them 1 by 1. Grog used his fire bolt, twice, to blast away at the blocked entrance to the keep so he could support Bron and Fargrim.
Aerie flew over the barrack block and landed in front of large double doors, the entrance to the main building as Hagnulf appeared beside her. Garet charge into the gate tower and attacked the bugbears from behind as Bandur fought them from the front. They didn't last long.
Grog ran into the main building to see Bron fighting off the water serpent and launched an attack of his own. The shape of the serpent collapsed into water and it flowed out of the doorway.
Aerie and Hagnulf entered the main building and found themselves looking up at a balcony on which stood Fargrim, Bron and Grog.
Garet checked the gate tower but there was no sign of the enemy that had entered. The group gathered in the main building and began a systematic search of the Keep. They noticed that the river entrance chain was lowered and the large barge was no longer tied up at the dock. They looked back at the Keep on the heights above and could see that there looked like a cave entrance at the base of the cliffs.
A quantity of arms, armour, coin and gems were found. The coin and gems were split evenly and the group began a thorough search of the main building. 2 secret doors were found. 1 in the upper level leading into a library where various tomes were stored. The other, when opened, smelled of damp, cold and water.
Aerie did a flying reconnaissance of the cave entrance and could see area 22.
In the kitchen area, cowering in a corner were 5 humans. Aerie was astounded that one of them was Toms wife, she wasn't dead. Two others were the missing lads from Womford who had supposedly run away, another woman and Tom, all from Womford.
K1: Double door entrance to keep, portcullis inner door. Lock/raising mechanisms above in K3.
K2: Lower floor Gate Tower.
K3: Upper level Gate Tower.
K4: Upper courtyard.
K5: Stables, roof in bad repair.
K6: Barrack block storeroom/armoury.
K7: Room where 5 humans prisoners where.
K8: Main dormitory for barrack block.
K9. Water Tower, chain mechanism to raise lower here.
K10: Lower landing.
K11: Boom chain.
K12: River battlement.
K13: Cave entrance.
K14: Bugbear tower.
K15: Chapel.
K16: Lower main building area. (S) marks lower secret door.
K17: Lower barrack room.
K18: Storeroom.
K19: Library with (S) door to K21.
K20: Upper barrack room,
K21: Leader room, most of coin found here.
K22: Area observed by Aerie.
As a post script, how many of these do you see?
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