1. Assemble your forces:
Attackers 15pts
Ninja Hero
2 x Ninja Group cards
1 x Ninja card
1 x Tadashi (prisoner random location:1 The Mill, 2 The Tower, 3 The main Building, 4 The Shrine)
Defenders 24pts
Samurai Hero
1 x Loyal Samurai
1 x Sergeant card
2 x Spear Group cards
1 x Bowmen Group card
1 x Musketmen Group card
1 x Bowmen Card
1 x Spearman card
2. The battle field:
3. Setting up House Rule:
Ninja attackers go first, can set up anywhere within 3" of the table edge on the village side of the moat.
Defenders set up:
1 Spearman Group by the bridge (on patrol/guard).
Single Spearman outside main building (on patrol/guard).
Samurai Hero, Samurai inside the main building.
1 Group inside tower.
1 Group and single Bowman inside building to rear of tower.
Sergeant, 1 Group, Tadashi in whatever building is randomly chosen.
Note it is night time so darkness rules are in play. Anyone within 3" of a lantern is visible, otherwise make a Test of Wits to spot a target. See the Darkness and Deceit booklet for full rules.
4. Solo House Rules for Attackers:
Use new solo house rule chart.
5. Ending the game:
The battle ends when either Tadashi is killed or Tadashi is rescued or all Ninja are killed.
(Scenario 3 Solo game to follow)
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